
The Ocean
A cinematic environment created to capture the intensity of a storm at sea. This project features a realistic ocean simulation, volumetric fog, dynamic camera movement, and atmospheric lighting, all built in Blender. The final sequence was enhanced in After Effects with compositing, rain effects, and color grading, while the sound design was completed in Premiere Pro to create an immersive, film-inspired experience.
Client
None
DELIVERABLES
Final Render , Color Graded Video
Year
2025
Role
3D Environment Artist , Lighting Artist , Compositor , Sound Designer


